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April 22, 2011
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GravityRun, Rebel Facility by henning GravityRun, Rebel Facility by henning
The Rebel orbital facility from our game, GravityRun, currently in development. More info on our site: [link]

This is a low-poly in-game 3D model with diffuse maps, normal maps, specular maps, and illumination maps. The "arms" at the top are rotating.

Please support us on Facebook: [link]

Made using 3D Studio Max, and Photoshop CS4
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:iconsumitsjc:
Sumitsjc Jan 26, 2013  Student General Artist
GReat.....Nice.......perfect.....SPACE.....
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:iconkaede-kit:
kaede-kit May 1, 2011  Hobbyist Digital Artist
Really cool design.
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:iconhenning:
henning May 1, 2011  Professional Digital Artist
Thank you very much! :thanks:
Reply
:iconjsagedurain:
jsagedurain Apr 30, 2011  Professional Digital Artist
Lovin' it. Lots of nice little hidden details.

If I had one crit it might be those silo canisters wrapping around it - they look a bit too clean/flat. Maybe some ice build up on the diffuse/spec? :)

Either way, good job on this one man
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:iconhenning:
henning Apr 30, 2011  Professional Digital Artist
Thanks! And yeah, they do look rougher in game with the normal maps kicking in more drastically than on this Max render :)
Was thinking to perhaps add some more details to them as well as they are a bit too simplistic.
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:icondmaland:
dmaland Apr 25, 2011  Hobbyist Digital Artist
Really excellent.
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:iconverionj:
verionj Apr 25, 2011  Professional Digital Artist
Cool design, I like the look of the textures. Great work. =)
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:iconansarum:
lol looks like the little containers on the side are the things that take up the most polycount on that. very nice and for curiosity sake how many poly/verts are on there?
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:iconhenning:
henning Apr 23, 2011  Professional Digital Artist
This one is 6200 triangles :)
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:iconangelicadonis:
AngelicAdonis Apr 22, 2011  Hobbyist Traditional Artist
Cool station man! :D
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