This is a scaled down overview of "Call of the wild", an expansion to "Mansions of Madness", a board game from Fantasy Flight games, from the Call of Cthulhu Arkham Horror line.
I hope this hasn't been answered before and I missed it, but I was wondering what scale you work at? In other words, are the digital files the same size as the physical tiles? Or do you work at a larger size and then the final images are shrunk down for the printers?
I ask because I'm sort of working on my own boardgame graphics of this top-down perspective and yours are a huge inspiration, love the detail and personality you imbue the images with, it's like there are a dozen untold stories going on in the art. And I'm very impressed with the intricacy of the line work and textures, and it made me wonder if this was possibly from working in a bigger scale.
Hi there! Usually board game art is being made at the correct physical size, but at double dpi (600dpi). If the board game is insanely big, we might skip that rule and do it at 300dpi. But all in all, we try to do it at double resolution. Hope this answered your question.
Thanks for the reply, I appreciate it! Good to know. I've been working at true physical size, at 300 dpi, maybe I'll try bumping it up to 600 and see it's easier to get that level of detail I'd like.
I ask because I'm sort of working on my own boardgame graphics of this top-down perspective and yours are a huge inspiration, love the detail and personality you imbue the images with, it's like there are a dozen untold stories going on in the art. And I'm very impressed with the intricacy of the line work and textures, and it made me wonder if this was possibly from working in a bigger scale.
Usually board game art is being made at the correct physical size, but at double dpi (600dpi).
If the board game is insanely big, we might skip that rule and do it at 300dpi. But all in all, we try to do it at double resolution.
Hope this answered your question.